I am a Programmer and a co founder of TripleClaim Game Collective where we make games!
Game Developer, Technical director and co-founder
TripleClaim Game Collective
I work as a technical director and game developer
in TripleClaim Game Collective that i co-founded also.
We are developing smartphone as well as Desktop games.
More details can be seen on http://www.tripleclaim.com
2010 – 2013
From Developer point of view I work on developing
applications and scripts strongly using OOP that
improve and advance existing work flow. I have worked
using C#, python, Java, PyQt, mono, C++, maxscript.
During my work in Prime Time I have designed standalone
applications as well as plugins for software like (Nuke,
3DS Max, Blender). Also part of my work in technical
department is in VFX for the feature film so I have
worked with cloth simulations (blender), water simulations
My responsibility from systems and network point of
view is maintaining server farm that consists of dell
blade servers, dell SAN, Active Directory, DNS, DHCP,
VPN, Firewall also using proxmox for virtualization
of Ubuntu servers that are used as web and file servers.
2009 – 2010
The company Team Consulting is working as main IT support for large company
called MIMS that has shop in every city in Bosnia and Herzegovina. My
responsibility was to maintain huge network also develop new tools and scripts.
2006 – 2009
IT Project Manager
Unipromet d.d. and Zica d.d.
I worked on a position of Project Manager.
My responsibility was to lead IT team of Unipromet d.d. and Zica d.d.
Unipromet is company that has around 250 workers divided in branches in
different cities, it is a large construction material and equipment reseller.
Zica on the other hand is large factory with around 400 workers that produces different types of wire.
I can develop games mobile and desktop from the ground up using Unity3D. Also tools, plugins for Unity3D, Blender, 3DSmax…
I can develop various software for desktop PCs, Android applications, Windows8, Windows8 phone. Contact me for inquiries and details.